Our Story

“Scratch, you’re more than just a website; you’re a universe of possibilities. From simple animations to complex games, you’ve been the catalyst for countless “aha!” moments. Here’s to you, Scratch—the canvas where creativity meets logic, where bugs become features, and where every line of code whispers, ‘You can do this!’”
— Scratcher --xXIreneXx–

Scratch is a vibrant digital space where children from all walks of life engage positively with technology as creators and problem solvers. Designed in 2007 by Prof. Mitchel Resnick and his Lifelong Kindergarten group at the MIT Media Lab, Scratch is rooted in decades of educational research. In 2019, Scratch moved out of MIT, becoming the independent Scratch Foundation.

Since 2007, more than 130 million children in every country worldwide have created more than a billion Scratch projects. With 26 million projected new online users, 2024 is proving to be another record breaking year. Each day, young people create more than half a million new projects, showcasing both their creativity and Scratch's limitless possibilities.

As Scratch approaches its 20th anniversary in 2027, its relevance and importance grows. Generation Alpha, the 2 billion children born between 2010 and 2025, represents one-quarter of the global population. These young people are inheriting a world shaped by technology like never before. Scratch is a creative alternative to today’s consumer-driven social media that gives young people a place to develop their thinking, their voice, and their identity.

From the scale of its user base; to its collaborations with international organizations; to its contributions to children’s learning research; and its integration in children’s educational programming across private, public, and commercial sectors; Scratch’s influence is unparalleled.